UX

UI

Internal Tools

Figma

Vader Support Platform πŸ›Έ

Redesigning Stori’s internal CS platform to consolidate fragmented workflows. By unifying three disconnected tools into one interface, I reduced ticket resolution time by 48% and optimized operational costs for a team of 400 agents.

⚑

-48

%

Ticket Resolution Time

From 2.5m to 1.3m

⚑

-78

%

Time to Value

From app entry to active operation

⚑

$4M

MXN

Projected Savings

Operational cost reduction

ROL

Product Designer

TYPE

Internal Tool

USERS

Customer Support Agents

TOOLS

Figma Β· Maze

View in Figma πŸ‘₯

✦ OVERVIEW

Less friction.
Faster support.

Vader is the internal platform used by customer service agents to manage tickets, handle user requests, and coordinate operational workflows. When I joined, agents were dealing with a fragmented, high-friction tool that slowed down every interaction.

I redesigned the platform from the ground up β€” focusing on reducing cognitive load, clarifying ticket states, and building a consistent UI system that could scale as the team grew.

✦ PROBLEM

Tools that slow you down
cost more than time.

Agents spent a significant part of their day fighting the interface β€” navigating through unclear menus, searching for ticket context, and completing simple actions through multiple steps.

πŸŒ€

High cognitive load

Too many UI elements competing for attention β€” agents had to remember where things were instead of focusing on the customer.

❓

Unclear ticket status

Ticket states were ambiguous and hard to scan β€” agents couldn't quickly identify what needed action.

🐌

Too many steps for simple tasks

Common actions like updating a ticket or escalating an issue required multiple clicks and page changes.

πŸ”§

No UI consistency

The interface had accumulated debt from years of quick fixes β€” every section felt like a different product.

✦ APPROACH

Design alongside
the people using it.

I started with a visual audit of the existing product to identify all inconsistencies. Then built the system layer by layer β€” from primitive tokens up to full patterns β€” so each level was stable before moving to the next.

01 β€” Research

Agent shadowing πŸ‘€

Observed agents in real sessions to identify where they lost time, got confused, or had to work around the tool.

02 β€” Definition

Workflow mapping πŸ—ΊοΈ

Mapped the full ticket lifecycle and identified the critical paths that needed the most improvement.

03 β€” Design

Iterative prototyping ⚑

Built low and high-fidelity prototypes in Figma, tested with agents, and refined based on direct feedback.

04 β€” System

UI consistency 🧩

Established a component system specific to internal tooling β€” clear states, scalable patterns, and dev-ready specs.

01 β€” TICKET MANAGEMENT

One glance to know
what needs action.

Redesigned the ticket queue with clear status indicators, priority flags, and contextual actions surfaced inline β€” agents can now scan, prioritize, and act without leaving the list view.

02 β€” ROLES & PERMISSIONS

The right action for
the right person.

Structured access and actions based on user roles β€” reducing errors caused by agents accessing functions outside their scope, while giving supervisors full visibility without extra steps.

03 β€” UI SYSTEM

Internal tools deserve
good design too.

Built a component library tailored for internal tooling β€” data tables, status badges, action menus, and form patterns. Consistent across every section of the platform.

Β© 2026 Daniel Manjarrez β€” Product Designer πŸ‡²πŸ‡½

Β© 2026 Daniel Manjarrez β€” Product Designer πŸ‡²πŸ‡½

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